![]() The audio appears to be missing in LAC with release V792 when OpenGL drivers are activated.Ĭompiled on Gentoo 64 but had a segmentation faults.Ĭrashed pretty quickly, need to get a joystick working, I always have trouble without one. I can hear audio once again, which means audio is present on my Raspberry Pi computer. I tested out the ECWolf Wolfenstein 3D source port. I can hear audio from the YouTube video player. I tested YouTube with the Chromium browser. I do have audio with the OpenGL drivers activated on the Raspberry Pi 3 computer. LAC runs at about 30 FPS using maximum settings with OpenGL activated on the Raspberry Pi 3 computer. On the Raspberry Pi 3 computer, you need to activate the OpenGL drivers manually. Without GPU acceleration, the frame rate is 30 FPS at the lowest settings. I can hear audio in LAC if I am using the legacy drivers with the Raspberry Pi 3 computer. Pulseaudio, Alsa, SDL sound, I know you can't choose audio drivers within the in game audio settings. The missing audio can be for a number of reasons, I do not know which audio driver LAC is using. I do not have any audio with Linux Air Combat, I am using release V792, not the latest version of LAC. Here's the link to our authoritative, LINUX package:įrom there, click the prominent "Raspberry Pi Versions of LAC" link to get to the precompiled one for Raspbian. You will definitely have a better experience if you use that version. ![]() Yesterday I published version 8.29, with a Raspberry Pi-specific variant that includes some special tweaks for best performance. Later versions are a lot better in that regard. It also suffers from more "network jitter" than I like. Version 7.92 does indeed suffer from some segmentation faults that have subsequently been fixed. But since its publication in November of 2019 we have optimized performance and fixed several small bugs. That is indeed the version that set the interoperability standard to which all subsequent versions have adhered. You report using the "Production" version 7.92, published for generic compilation on LINUX. It runs on a Raspberry Pi model 3B with 1GB of RAM?įrankly, I am surprised to hear that you got "acceptable" performance with the graphics at maximum detail after just trimming back the "fog distance" to 100. You still have flight controls, and the game is open source. DXX Rebirth, based on Descent 1995, this game is not a flight simulator. Oolite open world space sim, based on Elite 1985. The Freespace 2 source code project, based on Freespace 2. Here are some open source flight combat simulators that I plan to test out myself. I usually play MS-DOS games on the Raspberry Pi computer using the DOSBox emulator. Supposedly you, bbosen, are the developer of Linux Air Combat Simulator. I can see Linux Air Combat Flight Simulator was updated recently. A number of these Linux games will either not compile on ARM computers, or were not updated in years. I would compile some of these Linux games. Any time I search for Linux freeware games, I find Scorched 3D, Hedgewars, Tux Racer, Glest, etc. Nice to see people contribute to the gaming section of the Raspberry Pi forums. I was searching for a freeware Linux game to run on the Raspberry Pi computer. I'll test the game out when I have the opportunity. Here's a link to a YouTube clip showing what it looks like:Īnd HERE's a link to a YouTube video clip showing EXACTLY how I downloaded, compiled, installed, and ran it on my Pi: I have the 4GB Raspberry Pi model 4b, and I run it on a 720P HDMI TV. For the past few days I have been using it to show off the surprising performance of my Raspberry Pi with dynamic, high-speed, graphically intense, online combat demonstrations that anybody can appreciate. I don't know if any other combat flight simulators are well behaved on the Raspberry Pi, but Linux Air Combat runs very very well. The graphic detail is similar to flight sims from the "classic" period, like Microsoft Combat Flight Simulator 2, or "Warbirds" or "Aces High I". Also, the "old-school" graphics are a lot less complex than those seen on the latest Windows flight simulators. That's one reason why it runs so well on the Pi, I suppose. Linux Air Combat is a combat flight simulator written specifically for LINUX, so there is no need for emulation of Windows. But I was wrong! The Pi4b runs LAC very sweetly! I really didn't expect Linux Air Combat ("LAC") to perform well on this tiny, inexpensive machine. I needed only an hour or so to get the Pi up and running Raspbian and connected to my TV via HDMI. About 3 years ago I tried it on the Pi 2 and although compiling and installing was easy, run-time performance was impossibly slow.īut the Pi4b is a different beastie! I bought one a few days ago, with NOOBS pre-loaded on a 32GB flash chip. For years I have been advising people NOT to try my "Linux Air Combat" flight simulator on the Raspberry Pi.
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